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Spartan II: Stranded Descriptions By RaptorVinny500
Covenant
Grunt: 5 feet tall, very weak, carry plasma pistols, needlers and plasma grenades (SpecOps carry fuel rod cannons) Can operate Shades.
Jackal: 5 feet tall, very weak without their shields, carry energy shields, plasma pistols, (gold shield represents strongest Jackals, blue represent weakest)
Elite: 8 feet tall, strong, very intelligent (advanced battle tactics), have forcefields, carry plasma rifles, needlers, energy swords, plasma grenades. Some have invisibilty function. Blue armour represents weakest, gold represents strongest, purple are strong, other types). Can operate all Covenant vehicles.
Hunter: 12 feet tall, very strong, carry huge metal shields which they can use to whack with, fuel rod cannon attached to right arm. Have very strong armour. Like a living tank.
Prophet: Non-military, they are religous and political leaders.
Vehicles
Ghost: A small hovercraft with twin plasma cannons. Very fast, but not too strong.
Banshee: A flying vehicle, equipped with twin plasma cannons and a fuel rod cannon. Very mobile, fast, and strong.
Wraith: A hovering mortar tank, very strong, fires plasma mortars capable of great distances. Slow, but very strong.
Dropship: A ship used to carry Covenant troops, equipped with a Shade. Very fast, tougher than Wraiths.
Weapons
Plasma Pistol: Pistol with 200 rounds of plasma fire. Can overcharge for more power. Not automatic, rate of fire is good. Has slight homing feature.
Plasma Rifle: Rifle with 200 rounds of plasma fire. Automatic, has temporary stun feature. Can overheat though, at high rate of fire.
Fuel Rod Cannon: A cannon that can fire rocket-like green plasma blasts. Takes a while to recharge.
Needler: A pistol-like weapon, has 20 round magazines. Fires explosive needles, which can home in on a locked target.
Shade: A stationary turrett that fires tri-plasma blasts at a high rate of fire. Very strong.
Energy Sword: A sword that can kill in one swipe.
Plasma Grenade: Emits a bluish glow, has huge plasma explosions (no shrapnel). Can stick on to a target. (the one on the right)
Human
Master Chief: Formerly John-117, a human used in the SPARTAN II project, which trains humans at a very early age to be killing machines. Equipped with MJORNIR armour, which features a self-replenishable forcefield, HUD with threat dectector, aiming reticle, health bar, forcefield bar, amount of ammo and grenades, gives the person immense strength. Suit also regulates temperature. Chief was cyborgnetically enhanced.
Marines: The main fighting force for Earth. Relatively weak compared to the MC.
Vehicles
M12 Warthog: An ATV type vehicle, carries 3 passengers, one driving, one in side seat, one in back operating the machine gun. Fast and mobile.
Longsword: A human fighter space ship.
Weapons
MA5B Assault Rifle: Assault Rifle with high rate of fire, 60 round magazines, good accuracy, each round is relatively weak, but has large stopping power if automatic fire is taken into consideration.
M6D Pistol: A pistol with low rate of fire, 12 round magazines, excellent accuracy, 2X zoom function. More powerful than MA5B rounds.
M41 LAAG Machine Gun: Three-barrelled machine gun with unlimited ammo and can fire at 500 rpm. Attached to back of Warthogs.
Fragmentation Grenade: Standard grenade. (the one on the left)
Flood: All Flood are very stupid, and brownish coloured.
Infection Form: Small ball like creature, writhing tentacles. Can attach to a victim and take over its functions (infect).
Carrier Form: A bulbous mound with two legs, can explode with considerable force and send out Infection Forms. Almost as large as a human.
Combat Form: Used for fighting, can jump very high, can operate firearms and plasma weapons. As large as a human.
4/24/2003 8:11:06 PM (Updated: 4/24/2003 8:14:47 PM) (Updated: 4/24/2003 8:19:37 PM)
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